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Entries for the ‘Programming’ Category

A GUIDE TO DEVELOPING WINDOWS PRESENTATION FOUNDATION GADGETS FOR WINDOWS SIDEBAR

Gadgets which take advantage of Windows Presentation Foundation can be written and tested on both Windows Vista and XP or Server 2003 with the necessary tool set. Below is a list of required and recommended development tools which could be helpful during the process of writing Gadgets. Developers should be familiar with Gadget basics, Visual […]

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Introduction to web services simulation with SOAPSimulator: A hands-on tutorial

Typically, companies embark on SOA projects for system-to-system integration within their corporate domains as well as with external trading partners. Re-usable services are the cornerstone of a successful SOA implementation. In a SOA Project, once a producer service is built, developers can subsequently start implementing consumer services and tester can begin building test scenarios. If […]

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GPGPU – Basic Math Tutorial

The goal of this tutorial is to explain the background and all necessary steps that are required to implement a simple linear algebra operator on the GPU: saxpy() as known from the BLAS library. For two vectors x and y of length N and a scalar value alpha, we want to compute a scaled vector-vector […]

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CS-F3G Programming Manual

This manual explains in detail how to program each of the functions in the IC-F3GT/GS and IC-F4GT/GS VHF AND UHF TRANSCEIVERS with the CS-F3G CLONING SOFTWARE. The CS-F3G can be set up to meet any number of requirements of your customers, such as system conditions, channels, frequencies, tones, etc.

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Motorola T725 Handset J2ME™ Developer Guide

The Motorola T725 handset includes the Java™ 2 Platform, Micro Edition, also known as the J2ME platform. The J2ME platform enables developers to easily create a variety of Java applications ranging from business applications to games. Prior to its inclusion, services or applications residing on small consumer devices like cell phones could not be upgraded […]

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Motorola V300, V500, and V600 Developer’s Guide

Over-the-air provisioning describes the ability to download and install content over a wireless network, usually on demand. This whitepaper will give a detailed explanation of the following:
• Supported WAP OTA Parameters
• OTA Provisioning Security Mechanism
• OTA Provisioning of MMS and Web Session Parameters
• WAP Provisioning Data Format
• Parameter Mapping Appendix
• Compliancy Matrix Appendix

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Guide to getting started in J2ME for the Motorola A780 phone

This guide will take you through setting up a build environment for J2ME in Windows and in writing a few sample applications for the A780 phone. There are some notes at the end if you are on another platform, but we strongly recommend using a Windows environment so that you can make full use of […]

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Aibo Quickstart Manual

Development with Aibo is possible using the OPEN-R SDE. The OPEN-R SDE is a set of tools
released by Sony for the development of programs for Aibo. It is composed by the OPEN-R SDK,
the R-Code SDK, the Aibo Remote Framework and the Aibo Motion Editor. This document
describes how to set up a research environment with an […]

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Pre-programming Guide for NAND Flash memory

The method of Pre-programming
– Gang Programming/In-situ Programming
– Basic Concepts for NAND Formatting
Gang Programming
– Gang Programming Procedure (Step 1-2-3)
– NAND Formatter on Gang Programmer
– Who does What for Gang Programming ?
– Gang Programmer examples
– ROM Writer Manufacturers

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SAMSUNG OPOS DRIVER User Guide

This manual contains an outline of the SAMSUNG OPOS DRIVER program, and provides installation and setup instructions for the OPOS Setup program. Throughout the manual, “OLE for Retail POS” is called “OPOS”. SAMSUNG OPOS DRIVER Setup contains software with API functions that can be used easily through OLE controls supported by Visual Basic and Visual […]

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