Creating 3D ducational games With Director, Flash, and Lightwave
This document summarizes and extends upon the session Behind the Scenes on “Science Pirates” presented at the ACE/NETC 2007 Conference by C.C. Chamberlin. Inside, you will find a description of the software we use to create 3D educational games, the technical workflow involved, and resources to help you get started on your own 3D educational game projects.
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