How to create a texture coordinates template in 3ds Max 9
In this tutorial, you will perform the following steps to complete your template.
1. Apply the Unwrap UVW modifier
2. Create a template to work in Photoshop
3. Apply a Material (a checker texture in this case)
4. Apply a texture from Photoshop
For purposes of this tutorial, you will work on one of the seats on the scene, but you’ll need to do these steps for all items in the scene. You will later substitute the checker texture for the material that you will use on your objects. So, let’s get started.
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